Warning. Spoilers for Shadows Over Bögenhafen and Enemy in Shadows.
I have lamented before the lack of a map of Johannes Teugen’s house in Shadows Over Bögenhafen and Enemy in Shadows. Both versions of the adventure strongly discourage the players visiting the house. There are good reasons for this, as such a visit can complicate the adventure significantly. However, if carefully handled, a visit can in my opinion provide an excellent opportunity for players to discover more of the conspiracy behind the events in Bögenhafen, which can otherwise remain mysterious.
I have therefore drawn up a map of my own. It is based on the original drawing of the house from Shadows Over Bögenhafen, albeit with minor changes that I felt were necessary. It is hand drawn and lacks polish, but should be functionally adequate.
DESCRIPTION OF ROOMS
The rooms of the house are as below.
a. Vestibule. An entrance hall. Visitors and guests are usually shown from here into e.
b. Hall. The main hall of the house, used for dining.
c. Chamber. The main living room of the house.
d. Library and Shrine. Another sitting room with a collection of books and a small shrine to Handrich.
e. Parlour. The main reception room. Visitors are usually received and business conducted here. When members of the Ordo Septenarius meet at the house, this is typically where they converse.
f. Kitchen. This is a windowless room, with small openings at the top of the walls for ventilation. It is dominated by the fire. Staff and tradespeople enter and leave via the side door to the kitchen. At night four servants sleep on mats on the floor here.
g, h, i. Buttery, Larder, Pantry. Storage areas for respectively beer and wine; meat and fish; and other foods. The larder has a gauze-covered opening on the outside wall for ventilation.
j, k. Johannes’ Bedroom and Study. The study doors are locked. Private (and revealing) documents can be found in the desk. Johannes and Gideon often meet in these rooms. Johannes is unmarried.
l. Gideon’s Bedroom. This is a previously rarely-used guest bedroom, in which Gideon currently resides. The house’s staff are confused why Gideon does not stay in the warmer and more comfortable rooms n and o. It is at the window of this room that the PCs might catch a glimpse of Gideon in demonic form (see Shadows Over Bögenhafen, p34, and Enemy in Shadows, p91). Johannes and Gideon often converse privately in this room.
m. Gallery. This room is used for entertaining and relaxation. The walls are lined with paintings.
n, o. Guest Bedroom and Dressing Room. Currently not in use.
p, q, r. Servants’ Quarters. Respectively the cook, butler, and steward sleep here.
By day. The gates are open and reaching the house is straightforward. However, the house is busy with staff and gaining access to the private areas of the house is very challenging.
By night. The gates are locked and the grounds are patrolled by guards. Getting into the grounds is therefore more difficult. Drugging, distracting or otherwise disposing of the guards and their dogs is one possibility. Bribery is another, though the guards are quite loyal and the amounts required are likely to be beyond a group of adventurers. The simplest option is to wait for a gap in the guards’ circular patrols of the grounds and approach the house from the side obscured from the guards’ view. The adventure assumes the dogs roam free, but if the GM wishes to make it easier, the dogs are kept on leads by the guards.
There is a small chance of the PCs’ being observed from the house, unless they approach from the south, where there are no windows.
The front, back and side doors are locked. They can be picked, or the keys can be stolen from Johannes, the steward, the butler or, in the case of the kitchen side door, the cook. Perhaps the easiest way to gain entrance is by befriending the house’s staff, who can admit the PCs into the house. It is possible that some staff might overhear disturbing conversations and be willing to betray their master (they could even play the role of Magirius in revealing the details of the ritual).
Windows can also be broken open. The gauze-covered opening to the larder is too small to pass through, except perhaps for slender halflings or small children.
Within the house, revealing documents, such as the letters in The Enemy Within: a Companion and Enemy in Shadows: Gamesmaster’s Aids, can be found in Johannes’ study (k). It is also possible to listen into conversations in several rooms. Mouse holes mean it is possible to listen quite well to conversations in the parlour (e) from the buttery (g). Unknown to Johannes and Gideon, it is possible to overhear discussion in their bedrooms (j and l) from the servants’ quarters (p, q and r), though the sound is somewhat muffled.
For all my Enemy Within posts, click here.
House elevation by Dave Andrews. Images used without permission. No challenge intended to the rights holders.